It's insulting that Sega felt the need to do this. Compare the two soundtracks and it should be obvious the original is better. Dave Halverson gave the Japanese version a perfect score of 100, and the US versions something like 70, purely they changed the music. If I'm going to play Sonic CD I want it to have its original soundtrack as intended by the creators. So right off the bat, one of my main reasons for playing is curtailed. This pisses me off, because the UK actually received the Japanese soundtrack for Sonic CD, and yet the UK versions of Gems boots the US soundtrack, as does the Japanese version in a UK system. PAL PS2 systems don’t have Japanese, so everything – and I mean EVERYTHING – defaulted to English, including the soundtrack to Sonic CD. Except it turns out that Sega, much like they did with Panzer Dragoon Orta on the Xbox, coded the Japanese version to be multi-language and select things based on the language settings of your system. But then I realised this won’t have Bare Knuckle 1, 2 or 3. And oh lordy, how wrong I was.įirst up eBay UK, which has it for around $6 delivered. So in this respect, I regarded Sonic Gems as some form of holy gaming light - a shining beacon by which other developers could follow. This would lower the prices that collectors demand for the originals, and it would mean the unwashed masses get to experience great games easily and at a fraction of the price. No, reprinting a collection of retro games should - I feel - focus on those which are good yet didn't get as widespread a release. Forget compilations with games which sold well - the original cartridges for those cost $1 a piece. This to me, made it potentially the greatest compilation ever released. A games journalist friend criticised it for containing only obscure titles - but I disagreed. One game on my list was Sonic Gems, a Sonic compilation containing mainly obscure and weird crap most people haven’t played (Sonic Fighters the arcade game and a slew of Game Gear games), plus Sonic CD which has never appeared on compilation before (EDIT: I'm informed it's actually a port of the PC Sonic CD, not the Sega CD version - but I'm going to leave the cover art pics as is). This being the valley of the graph, many will inevitably rise in price. eBay (hate it as much as I do) is rife with excellent games costing from $1 up to $20, all with free postage. With high street stores no longer stocking new PS2 games in the UK, and the second-hand selection dwindling to almost nothing, I’ve been discussing what needs to be smash-and-grabbed before the last PS2 leaves Saigon. The quick answer is: you can’t, making it possibly the most redundant compilation ever released. I know it may seem like a pointless project, but I think I'm just wondering if what I'm trying is even possible, and would gratefully welcome any input from people who may have a better idea of where to go from here.Contrary to the opening title, I’m not advocating wanton cruelty on animals – rather, I intend to talk you through the hassles of trying to experience Sonic Gems on the PS2 as it should be. I've gotten as far as extracting the CVM file which contains the music and video files, however a straight swap of the Japanese version with the US one freezes Sonic CD on selecting the game, and while I can extract both the AFS audio and SFD video files, I can't seem to work out how to recompile them into the ISO, if that's even possible. I don't care about the extra games in the Japanese release as I have other ways of playing them. I would just use the Japanese version, but I'd prefer the English text and translations. I was wondering if it's possible to swap out the music in the US release of Sonic Gems Collection for Sonic CD for the Japanese files to use the original Japanese/European soundtrack, but with English language text and such. I did try searching the site, and even the internet as a whole, for information on this topic, however I couldn't find a solid answer. Hi, first post, so apologies if this is the wrong place or if I've done anything else wrong.
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